JBTN, as they would - apparently - like to be known, are a new, hot-off-the-press game magazine. "So what?", I hear you ask, "I've already got a wide variety of Australian gaming mags to choose from, just bursting with US/UK content/reviews/idioms (GamesTM, I'm looking at you). Why would I want another?". Well, there isn't a single review, preview, or cheat inside: only interviews with installation and comic book artists, news on upcoming game to film adaptations, AND - and this is where it gets annoying - constant reminders that we Gamers, the
avant garde of postmodernism and pop-culture, the Great White Hope of Humanity, are a subculture.
Did I mention that Gamers are a subculture? Because Gamers are a subculture. Gamers are real people with real feelings. If you poke them, do they not say: "I'm telling Mum"? This is a magazine for us, the Gamers. For us. Gamers. Us. La-la-la.
Guys, if you have to keep pointing it out, you aren't really representing a subculture. That kind of stuff is supposed to be assumed knowledge. Individuals in a group have no need to reaffirm their own identity to others (within the group) in such a way. Who're you trying to convince: us (whoever 'we' might be), outsiders (whoever 'they' might be), or yourselves (or, more likely your publisher)?
I hope to see more from JBTN (and you just
know they agonised over that abbr. "JMPBTN"? "JMBTN"? "JPBTN"? Well, I would have ...) because, frankly, I
expect more from them. This issue smacked of being scraped together from whatever they could get their hands on. I mean, c'mon people: a short story from the POV of a cat who's ignored by their game-addict owner? Hel-LO Filler! If there really is a need for such a niche publication, then why isn't there sufficient content to fill it respectably?
My girlfriend pointed out - when I voiced my initial disbelief that this wasn't just a US/UK reprint - that there's literally a surplus of such niche magazines at the moment. These guys have a few things going for them: the inclusion of your artists' media (
รก la design magazines) is neat, and the gaming industry is coming into its own, even in Australia. There was only a single ad in here (for
Splinter Cell, inside the front cover) so, maybe once they've gotten a handle on this whole "magazine" thing, we'll see ourselves a damned interesting publication. Good luck, guys.